Free PMP Terms and Definitions
Understanding common project management terms can be a challenge for all project managers. To help you understand those terms and definitions Crosswind Project Management has created a free to use glossary to help in your pmp training. In this page you will find the terms and definitions associated within the component areas of framework to get a better understanding of how this process works and relates to project management.
Sign Up for a daily free Tip of The Day!
Term | Definition |
---|---|
Design-the-box | An exercise in which team members create a container for the product that articulates the product’s purpose and lists its key features |
Elevator Statement | The synopsis of a concept, such as the purpose of a project, which can be expressed in thirty seconds or so |
Epic | A large story, usually undeveloped, that needs to be decomposed into smaller stories |
Fail Fast (aka Fast Failure) | A strategy that consists of attempting something, obtaining feedback as soon as possible, and then inspecting and adapting rapidly to determine if the attempt represents a good decision; if not, the attempt is immediately aborted so that time and resources are not wasted on its continuance |
Feature Creep | The continual increase in or unrestrained changes to software functionality |
Fibonacci Sequence | A series of numbers that begins with 0 and 1, and then is expanded by adding the two previous numbers together: 0, 1, 1, 2, 3, 5, 8, 13… |
Fixed Duration | An activity where the duration does not change, regardless of the people or resources applied to the activity. |
Function Point | An estimate of the amount of business functionality in an IT system. It can be used to calculate the functional size of an application. |
High-level (Gross) Estimates | An estimate based on relative sizing |
Interdependent Stories | User stories that, considered together, solve a problem |
INVEST | An acronym that stands for the rules that define a user story (Independent, Negotiable, Valuable, Estimable, Small, and Testable) |
Nebulous Units of Time (NUTs) | An alternative term for story points |
Planning Poker | A game played with cards representing tasks that uses Delphi, a method where each team member estimates the size of a task and after a series of discussions, the team arrives at a consensus for task size estimation |
Product Analysis | An approach used to convert a business-defined product into project deliverables; typically involves asking business representatives questions about the intended uses and characteristics of the product |
Product Backlog | An evolving list of customer-prioritized features, bugs, technical work, and knowledge acquisition that have not been completed and are not being worked on during the current iteration |
Product Box Exercise | A technique to help facilitate product requirements gathering and understanding by building a sample box with name, features, and other relevant details. |
Product Breakdown Structure | A hierarchical structure that shows a product's components and deliverables. |
Relative Estimation | Assessing the size and complexity of a story by comparing it to previously assessed stories |
Spike | A short, timeboxed research effort that is necessary to estimate the size of a specific story, usually a technical story |
Crosswind’s 35 Contact Hour PMP Exam Prep Course Bundle offers the best PMP certification training. This 4 day course is taught by author Tony Johnson will help you pass the PMP Exam the first time via the Crosswind Way!